12 comments

  • AxisAngles 7 minutes ago
    This is very cool. It maps to my existing understanding of how knowledge actually works.

    You often don't need to see the whole hyperbolic disc, only some region in the center, and there, the text would largely still be readable.

    The arrows are drawn in hyperbolic space, but the text is not; it really should be. Then there will never be an overlap problem.

    Alternatively, the center of the text (or generally the anchor) of the text box could still be oriented to the screen to seed the render orientation, just like it already is, but allow the rest to be drawn following the rules of geodesics in the hyperbolic space. though I don't know if that would work as well.

  • lioeters 4 hours ago
    Very interesting user interface concept, and smooth implementation. It's weirdly intuitive, like navigating on the surface of a sphere, or zooming in/out of a kind of spherical perspective where things that are further away are smaller in size. I had difficulty at first reaching some small clustered points, until I got the hang of it.

    An idea that came to mind is that maybe some shading would help, with closer areas brighter and more distant areas darker. Or, like another comment said, an option to show/hide a grid.

  • ofalkaed 3 hours ago
    This would be fantastic on a tablet; stylus for entry and fingers for navigation would make it very efficient and a great improvement over the standard infinite page. I would probably pay for a non-web tablet version, it is rare my tablet is connected to the internet.
  • OneDeuxTriSeiGo 4 hours ago
    I really like the approach but it'd certainly be nice to be able to use alternate topologies.

    Also it'd be nice if there was an underlying grid plotting the metric/distance function to help conceptualize distance/relationships better when you get to the edges.

  • gatane 5 hours ago
    You might as well look at HyperRogue, where the whole game happens to be on the same model.
    • tapland 3 hours ago
      I think it says inspired by HyperRogue
  • nooron 59 minutes ago
    I love it -- would like to use this daily.
  • hankbond 30 minutes ago
    I love how wild this is. Thank you for thinking out of the box.

    I kind of hate actually using this tho since it's just not how my brain thinks about concept relationships (spatially related concepts even in linear space).

  • isoprophlex 5 hours ago
    It's Greg Egan's notebook!
    • UltraSane 55 minutes ago
      Greg Egan uses 5D for his notes.
  • levmiseri 4 hours ago
    Loving the smoothness of this. One concerning thing is overlapping notes – I don't want to be fucking around with trying to move the canvas just right to read a note under another note and there doesn't seem to be any other simple mechanism to resolve this (especially for larger blocks/images). The 'untangle' feature doesn't really solve this.
    • boldslogan 1 hour ago
      i think there isnt an overlap if you zoom in more?

      just another user. fun app, feel like theres something here. as with all note taking apps pen and paper for me are just so hard to beat.

  • airstrike 1 hour ago
    Now can you do the inverse and let us see it from the inside?
  • tompccs 1 hour ago
    This is batshit, I love it
  • sys-ronin 4 days ago
    Nice concept. really unique experience. so smooth.